Sunday, July 30, 2017

Íto Clan House Guards


FA0608 - Vardulak Knights III

The Íto Clan have been called the "Liche Lords of the Chákas" because of their long service to Sárku, Lord of Worms. I have slowly been building up forces for various factions throughout the land, and the recent sale at Black Tree Design encouraged me to try these figures. In the past I have looked at these figures but turned up my nose at the outrageous armour. But lately l've had a change of heart:

1) Whereas Tekumel has a hot climate, some units are stated to wear heavy armour, even articulated plate armour in rare instances. (Keep in mind also that most armour is typically chlen-hide rather than metal).

2) The armour on these figures is grotesque and outlandish - "baroque", might be a good word also. But this is fine; as House Guards, they should be set apart from other troops. My thinking is that these are archaic armour styles, kept in service for centuries, if not millenia. Traditions die hard in the Chákas! 

3) Given that these are Íto Clan the chances are pretty good that the wearers are as old as their armour! Do the undead notice the heat? (I think not). :-)

My plan is to use a paint scheme of copper, warm grays, browns and black.

Sunday, June 11, 2017

DAD (David Allan Design) - Coming Soon!


Coming Soon!

Some of you may have seen the 3D Printed Tekumel designs that David has been posting on the Tekumel Yahoogroup for a few years now. They are something he has been doing for his own amusement and in a scale that suits his gaming preferences. Now he has agreed to make them available in 28mm scale so that they are compatible with the Tekumel Project metal miniatures. 

His range is comprehensive and in many ways complements the Tekumel Project range. He has, for example, Hlutrgu drummers that fit quite well with our existing Hlutrgu. 

As with all processes, there are limitations. His Pachi Lei are superb IMO but I find his Ssu less good as the prints do not capture the texture of the skin. His Hokun are also quite good but he does not print in clear plastic. I am exploring getting these printed elsewhere. His range is quite extensive and is being added to continuously. And it is not limited to creatures! Boats - variations of my Khmer galleys and war canoes (see my Lohwand blog for details) - and a fast growing range architectural details. 

Sunday, April 30, 2017

Dark Fable's "Legend of Cleopatra" Indiegogo Campaign


Cleopatra and maid servants


Prince of Egypt, Priestess of Isis, Nomarch


Caracals


Queen of the Black Coast


Mehen (The Snake Game): Eunuch guard playing learned baboon


Dark Fable's latest Indiegogo Campaign, "The Legend of Cleopatra", is in full swing with less than a month to go. This is the 5th expansion (IIRC) to this excellent range. All the figures are useful as proxies for Tekumel. I especially like the Caracals, the Mehen game set, and who can resist the Queen of the Black Coast?

Needless to say I am backing this one, just as I have backed all the others. :-)



Saturday, April 22, 2017

Inspiration for Tékumel - 1000+ Followers!


Just topped 1000 Followers on my "Inspiration for Tékumel" boards on Pinterest. Yay! See the appropriate sideboard in the righthand margin of this page. Now, if only 100% of them were interested in Tékumel, think of that!

I should also note that I recently watched a program that suggested that "followers", "likes", etc are how the Social Media companies get us hooked on their virtual acid. Something to be aware of! :-0

My latest Pinterest board is for colour palettes that I think will be useful in coming up with painting schemes for my Tékumel miniatures.



Saturday, March 11, 2017

Mastery of Time and Space!



I've blogged about these before. Lately I've been working on A Band of Joyous Heroes (BOJH) again, so here I am again with some refinements.

I like to use these chopsticks to measure Speed and Distance in some of my games. 

In BOJH movement is continuous unless a figure stops deliberately (ie. to shoot its bow) or involuntarily due to terrain or some other effect. Activation is only required to initiate further movement or perform certain actions; a moving figure will continue to move without requiring activation. The Initiative process governs the turn sequence and determines when continuous movement (CM) occurs and when there is the opportunity to activate figures. I will cover that process in another post. It may happen that you will be struggling to load your crossbow and fire while the messenger runs steadily out of your line of sight. Whether you get a chance to fire depends on how the Initiative works out.

A figure under CM moves at a speed one increment slower than when it was activated. There are five speed and distance increments: DS1 to DS5. These are described below:

DS1 uses the top two(2) small "knuckles" of the chopstick. This is used to represent crawling speed or something very slow like a giant slug or Gelatinous Cube. Actual measurement: 32mm (1.25"). It is the distance one can strike with a polearm such as a naginata or yari. 

DS2 uses the top four(4) "knuckles". This is used to represent a cautious advance or perhaps the pace of an elder walking with a cane. Actual measurement: 65mm (slightly over 2.5"). 

DS3 uses the long, straight section at the bottom. This is typical walking speed and easy throwing distance for something like a baseball. Or a shuriken! Actual measurement: 140mm (5.5"). 

DS4 uses the full length of the chopstick. This is typical running speed and the range I use for throwing things like javelins. It is short range for archery. Actual measurement: 237mm (9-5/16"). I apply a -1 shooting penalty for every DS4 increment beyond the first, out to the range of the weapon. A powerful bow might have a range of 4DS4, meaning it can target figures out to four times the length of the stick. Creatures that move more swiftly than humans may use multiples of DS4 (typically) to measure their movement.

DS5 is actually the same as DS1 in terms of distance but very fast in terms of speed. This represents the strike of a venomous serpent or skilled martial artist.

Regarding the source, I've ordered from these guys several times and the service has been consistently good. Shipping is slow however...it is Economy Service, afterall!

Friday, December 23, 2016

Inspiration for Tékumel - 800+ Followers! :-)

Just topped 800 Followers on my "Inspiration for Tekumel" boards on Pinterest. Woo Hoo! See the appropriate sideboard in the righthand margin of this page. Now, of course, not all are interested in Tékumel. Perhaps it is safe to say that most are not. But at least there is the chance they now know a little bit more about Professor Barker's creation than they once did. Perhaps they will be inspired to explore his world a little further...

Tuesday, December 13, 2016

My Tékumel Bestiary (2): the Nshé and the Hlu'ún


A Nshé, in spherical form.

The Nshé is a sorcerous creation, able to assume a variety of forms. Shown above is its spherical form, one ideal for engulfing its prey. It is an oversized marble called a "soap bubble" which I found in a local game store for about $2 CDN.

I'm going to have to keep my eyes open for other transparent or translucent figures: seven foot tall humanoids, serpents and flat sheets are mentioned as alternative forms, though I am sure the list is more extensive than that.


A Hlu'ún.

A Pathfinder Miniature Mothman makes a perfect Hlu'ún, at least in my opinion anyway. I've been able to find them on ebay at reasonable prices, and one doesn't need that many anyway.